Skip to content
Playerly

Find traffic that brings players back

Player attribution shows which sources bring engaged audiences that return to your games.

Acquisition and returnsFirst-launch cohort: 1-7 September
Campaign objective
First-week return32%

397 of 1,240 players returned in the first week.

Share of the initial cohort. Repeat activity on days 7-13 after the first launch.

Matching observation windows

100%50%0%W0W1W2W3W4
W0100%W132%W226%W321%W418%
First-week return46%

396 of 860 players returned in the first week.

Share of the initial cohort. Repeat activity on days 7-13 after the first launch.

Matching observation windows

100%50%0%W0W1W2W3W4
W0100%W146%W239%W333%W429%

Similar volume, different value

High launch counts can hide short sessions and low returns. Add activity metrics to volume and follow cohorts beyond the initial result.

Cohorts instead of mixed periods

Group players by their first observed launch period. Compare W1 with W1, rather than new and mature cohorts. Account for cohort size and data availability.

What to discuss with a partner

Traffic mix

Country, game, campaign, and acquisition period.

Behavior

Spins, session duration, and returns.

Next experiment

Which variable to change and which outcome to evaluate.

See which sources bring your players

Explore real-time game analytics and player attribution across acquisition sources in a demo.

Book a demo

Book a demo

Explore Playerly through your use case. We’ll message you on Telegram to clarify your goals and agree on a time.

Username of 5+ characters, a t.me link, or a phone number

Data Protection Policy

Protected by reCAPTCHA. Google’s Privacy Policy and Terms of Service.